![](https://lemmy.world/pictrs/image/ca7da707-3cb6-4fc1-bdb6-9d6e4ef4e652.png)
![](https://programming.dev/pictrs/image/170721ad-9010-470f-a4a4-ead95f51f13b.png)
Code should absolutely speak for itself. But the occasional comment is still good to explain the ‘why’ of the code when the why isn’t very obvious, often due to a niche requirement. Also any time you have to break out a hack, that needs comments up the ass, what was the bug, what URL did you find the fix at, why does this hack work, etc etc. It’s very satisfying to go back and remove those hacks after they are no longer needed, often because the underlying technology fixed the bug that had to be hacked around.
Some games also have beta channels that are just the past versions of the game. Weather this exists or not is completely up to the game publisher though. I mostly see it in games that have active mod communities, so they want to let you lock down your version so your mod pack doesn’t break suddenly.