A pint is 568ml.
Edit: the extra 30ml might be accounted for with the patented Guinness widget, a little ball of nitrogen gas that ruptures and forms a foamy head when the can is cracked.
A pint is 568ml.
Edit: the extra 30ml might be accounted for with the patented Guinness widget, a little ball of nitrogen gas that ruptures and forms a foamy head when the can is cracked.
GPT4 is wrong and it doesn’t require a price per litre comparison to prove it.
4 cans at 440ml cost £4.50. Therefore 12 cans at 440ml cost £13.50, £1.50 less than 12 cans at 330ml.
I learned all too quickly to never go all in on Isengard attacking Rohan. Despite all laws of probability, my opponent has a 100% chance of having both ent cards and a companion near Fangorn forest.
Oh, I just remembered as I played one of these last week. There are a lot of standalone scenarios which are cheaper. Searching „Arkham Horror Einzelszenario" should reveal these. They cost about 20-30€ each which is expensive for a single scenario but I find that some have a lot of replayability. The three I have played are Karneval des Schreckens, Mord im Excelsior-hotel, and Der Blob, der alles fraß. All are fantastic.
Googling the standalone scenarios, I found a free fan-made cruise ship scenario which is print and play. Unfortunately, it is only available in English. Perhaps if printing is an option for you, you could find some scenarios this way.
Edit: I did the googling and found pages dedicated to fan made scenarios here and here.
I find the game fun with any number of players. In having more players, you trade one kind of difficulty for another. In a single player game, your main difficulty comes from the fact that you can’t do absolutely everything; you must either diversify your skillset and be not-so-great at everything, or specialise and lose out on some interactions. In say a 4 player game each investigator can afford to be very specialised, but the trade-off is that you must find 4 times as many clues, mythos cards are drawn 4 times as often, and some monsters are 4 times more difficult to kill. I’ve found 2 or 3 to be the sweet spot for players, and playing solo with 2 characters can be quite fun.
On the topic of missing posts, I think it may be teething issues of the tech. Currently I can’t see anything on the Lovecraft community, including my own posts, but I get notifications if I receive replies. For now I just browse the community locally.
The best way is buying campaign/investigator expansions. Note that both are necessary for a complete cycle. Fantasy Flight have also starting reprinting older (and harder to find) sets in the campaign/investigator expansions; purchasing both these sets is equivalent to buying all mythos packs for a cycle. If you search „Ermittler-Erweiterung" or „Kampagnen-Erweiterung" for your preferred cycle, you shouldn’t have an issue finding a set.
The „Return to-" sets are further expansions to a cycle and intended to give a campaign greater replayability. I would not recommend them instead of the original campaigns.
A note on card sets. While your current 1st Edition Core is still useable, it is a 2-player box. There is a revised version which accommodates 4 players (and includes some cards from expansions as part of the core) though if you are solo or want to play with just one friend, then the original core set will work.
Edit: While I don’t endorse this method, I have played with a friend who grabbed high-quality card images from an Arkham Horror module for Tabletop Simulator and then printed out playable sets on cardstock.
Ah shit. Reading is hard sometimes.