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Taki Udon demonstrates a Switch emulating a Switch running Minecraft with better performance than Minecraft just running on Switch stock firmware.
Taki Udon demonstrates a Switch emulating a Switch running Minecraft with better performance than Minecraft just running on Switch stock firmware.
Seconding everything you said. Rocking a third party launcher and surprised at all the useful features. I don’t think I’d want to give up Routines if I were to ditch Samsung next phone.
Revanced and UBlock Origin still working for me on Android and Firefox respectively. As the new Chrome update launches and every Chromium based browser follows suit, I do wonder if Google will just straight up block Firefox in the near future. Eventually, I think Google will win this by breaking YouTube on everything except their own apps. Unfortunately, YouTube is kind of the only ubiquitous platform that could pull a disastrous move like that and remain on top.
Fuck, man. That looks amazing and it kind of turns the Jelly Star into what I always wanted; a fully functional phone with controller hardware, small enough to easily pocket the entire thing. I almost regret passing on this phone now.
The exact reason I opted not to get this phone. I kind of don’t understand why so many lesser known brands have such limited bands on their phones. Does it add that much to the cost?
I’ve been using Bixby more often lately, actually. Routines are pretty handy now that I’ve got a couple smart switches. I just tell my phone “goodnight” while I hold the power button and it turns off my lights, powers on my fan for white noise, and locks the screen and enters DND mode and battery saver for the next 8 hours. Not life changing, but I’m glad it’s there.
Shifting to Samsung after years of stock Android really surprised me. I’d never expect to be given that level of control by the biggest player in the game. If anything, I figured Samsung would be more locked down and Apple-like than its competition.
True, if they went to court and lost, every emulator project would likely be sued. But settling out of court also sets a precedent, or rather perpetuates the current status quo of crushing any vaguely gray area fan project with the threat of legal action. The shutdown of Yuzu will embolden Nintendo, Microsoft, and Sony to be more aggressive about killing off these projects. Until someone does take one of these three to trial and wins, things are going to continue getting worse for game preservation.
Yes, absolutely. I’m sure experienced, qualified developers are clamoring to invest thousands of hours of work into a fork of a project hosted exclusively in a space only a fraction of a percent of the online world will ever access. I love the “fuck corpos” attitude from this community, I really do. But Yuzu development is dead. Super dead. Nintendo killed it and all the other emulator teams and game publishers are looking at it thinking about what’s next.
Not for you since you’ve exited the Switch, but for anyone else with stick drift: Gulikit makes replacement hall effect joycon sticks that do not drift. Easy to replace and inexpensive.
Can the paywalled version be found hosted anywhere? I’m expecting Yuzu to get scrubbed from most of the Internet very soon, so I want to grab the latest stable release.
I’ve wondered about those. Don’t they get outdated as the emulators become more developed? I’m assuming it’s packed with whichever version was the latest stable release at the time.
Playing Persona 5 Strikers now and I’ve just gotten into the habit of opening the Steam overlay and hitting Exit Game. Yes, Atlus, very cute and stylish menu animations, but please let me quit your games within 15 seconds.
Gulikit makes solid hall effect sensor analogue stick replacements for joycons. Had mine for months with no issues and, if it’s to be believed, should last for the long term.
I would absolutely love a foldable handheld like that with some actual buttons. Sadly, I think those times are behind us, even with new folding screen technology. Maybe one day if haptic tech gets good enough to mimic physical buttons.
The “new” 3DS especially is an improvement on the original when it comes to emulation. And yeah, just last week someone ported Moonlight for it, which works surprisingly well for a device that only has a 2.4GHz WiFi card.
You have plenty of answers already, but one thing I want to point out that might not have been mentioned yet: The DS line of handhelds are unique hardware; the Switch is not.
By that I mean there is a vast library of games developed over ~15 years that were designed for the dual screen layout. Don’t listen to what anyone tells you about emulation; those games are much, much better when played on actual Nintendo hardware, not because they run poorly on emulators, but because your phone, monitors, Steam Deck, and TV are one horizontal screen. Every alternative layout I’ve seen for emulating DS games is an awkward compromise to fit two screens on one. It sucks, it doesn’t look good, and you’ll have to change the layout on a per game basis because one size absolutely does not fit all.
Now look at the Switch. It’s a standard 16:9 720p touch screen. Everything that can and will ever be built powerful enough to emulate a Switch will display those games in the way they were intended to be presented. When Switch emulation is perfect (and it’s most of the way there) there is no compromise. You can already play Switch games on other handheld devices at higher resolutions and frame rates than the Switch itself can handle and it’s an objectively better experience.
I only offer this perspective because you’re talking about a very long term view of device ownership. We are now well past the period of game development on two screens as it existed on the DS line of handhelds. I highly doubt that phase of game design is ever coming back. And like it or not, many of those games are best experienced on the original hardware they were designed for and that will probably still be the case 20 years from now. On the other hand, we already have a plethora of alternative hardware options for games made for the Nintendo Switch and those numbers will grow considerably between now and 2044.
Yep. If you judge how Netflix is doing by Lemmy/Reddit comments alone, you’d think they’d be hemorrhaging subscriptions. But nah. They’re pulling records of money with these policy changes and price hikes. Turns out people just pay up.
Are you just looking for any big packs of free, miscellaneous sound effects? Sonniss has given away huge SFX packs for game design for several years. Thousands of files. I think they’re all still available on their site. Just feed it a throwaway email for the links.
I’m sure Nintendo intentionally throttles the Switch to improve battery life, preserve the integrity of the hardware, and provide a consistent experience. Not to defend their decision at all. I just think it’s funny how people tend to react to learning about how much the Switch is artificially held back, as if Nintendo is just being stupid about the potential of their own console. I think it’s very likely they did plenty of testing and concluded that the specs they targeted provided the best balance of positive overall user experience with the least amount of complications for developers. And it clearly worked because it’s one of the best selling consoles ever with a massive catalogue of titles. The small handful of power users who want a Switch 4K Pro are just destined to buy a Steam Deck anyway. Nintendo doesn’t want anything to do with that niche group of gamers lol.